Wednesday, November 30, 2016

The Heroes


The following three Player Characters will occupy the central roles in the Lukomorye campaign that begins in the village of Lazarevo. They are a diverse bunch, but what unites them is their outsider status, and a facility with magic.


Chonkorchuk, Human Warlock, Pact of the Hag, Ascetic
A tall, very thin, haggard-looking man with pale skin, dark hair, and blue eyes – one bigger than the other – Chonkorchuk puts in a striking appearance. Born to Kuz’ parents in Trofimka a few years before the Kochmak raid that largely destroyed the village, he traces his descent to the original hunter people who populated this part of the world before the Noriki arrived in larger numbers. Kuz’ and Noriki, heathens and Gaalites, lived side by side when the village was the property of Taras Trofimov. But when the land passed to the Church, and many of the residents fell into dependence on the Lazar and Liudmila abbey, many of the natives were pressured to convert. Chonkorchuk’s parents died shortly after returning to the village as it was being rebuilt. Exhausted by their wanderings, they nevertheless chose to remain free, and passed down some of the old beliefs to their son. The boy was left to fend for himself, doing odd jobs and living off what the forest provided, but he never abandoned his parents’ teachings, even after the head of his clan converted to the True Confession, and went into service as a guard at the monastery. Unhappy with being associated with him, his cousin and erstwhile playmate Tiutiulka informed Hegumen Yaakov that he witnessed Chonkorchuk practicing sorcery. Chonkorchuk was summarily expelled from the village.
Life in the woods requires hard work, but Chonkorchuk's eye is lazy

Fleeing to the woods north of the Vydra, the young man wandered aimlessly before falling into a dark hole. It led to a realm deep underground (or perhaps elsewhere) that was ruled by the ancient hag Baba Yaga. Chonkorchuk remembers little of the realm or its nature, or how long he spent there. But he remembers that he made a pact with the hag (whom he calls ‘The Queen’), pledging life-long service in exchange for power – power he sought to use to avenge himself on those that betrayed and mistreated him. She then sent him back, charging him to take over an abandoned hermitage in the woods nearby, and to keep the area clear of intruders. He was not to return or to seek out the portal he passed through until being given explicit permission to do so. Chonkorchuk later discovered that the hermitage was previously used by Hegumen Yaakov during his time as an ascetic also. The place was covered in scratchings and symbols – both Gaalite and heathen, though it was unclear whether they were placed there by the same person.   

Chonkorchuk remained at the hermitage for 16 years. Given his fearsome appearance, and likely, the influence of the nearby portal, he was generally left alone. Though survival was difficult, Chonkorchuk was able to supplement what he found in the forest by traveling to nearby villages, and using his gift to read fortunes. He also came to establish relationships with various denizens of the wild that the Church labeled as “unclean”, and learned to speak their language. He had grown increasingly wild and antisocial as a result of his solitude. He attributes his good fortune and survival to the Queen's goodwill and her promise to be allowed to return to the portal to learn more of her secrets. He has grown a bit choleric and unstable as a result of the long wait., derives meaning in his life by making plans to eventually confront those responsible for his exile. On those infrequent occasions when he interacts with others, he often raves about the great cosmic plan that the Queen has in store for him, and for the rest of the world. Nevertheless, when alone, he is a gentle soul, and cares assiduously for the forest. He has great reverence for the Old Ways, a deep sense of justice and believes in the equality of the great and the small.  

Plamen, Half-Polevik Volkhv (Druid), Healer
Plamen is a very short, though somewhat stocky young man, standing about five feet in height. Reflective of his partly non-human heritage, he is covered by thick, blond hair, which becomes almost fleece-like on his torso and upper limbs. His father Gleb was a human shepherd from Lazarevo, who wandered into a meadow about one verst outside the village with his flock one day, and had a brief encounter with a polevik woman, Tiaga. From this union, Plamen was born, into a polevik family that lived in a series of underground tunnels underneath that meadow. Typically, humans shunned it, not only because they were dimly aware of its residents, but mostly because the meadow had an ill reputation anyway. It was here that the Kochmaki drove their prisoners from Trofimka after the raid, and here that they were inexplicably slaughtered. No trees have grown in the meadow since, and people say that the spirits of the dead rise from time to time, and wander the countryside around Lazarevo. This may be true, but they do not trouble the polevik family that lives there.   
Plamen - kind of like a dwarf, but much faster

Plamen was fully accepted by the poleviks. Like them, he developed a deep connection to the land, and learned their received wisdom about all the plants that grew in the vicinity. He also developed a facility with flame as he raced joyfully and frenetically through the field with his half-siblings in summertime. But he always looked beyond the meadow. He liked to wander the woods, and would also occasionally steal into Lazarevo by way of underground tunnels that led from the meadow into the village. He would become fascinated with stray livestock that wandered in from the village, and then tended to them, fed them, and healed them. Sometimes, he returned them to Lazarevo’s outskirts, and encountered villagers. Soon, several of them would seek out his help, bringing sick animals and calling his name in the meadow, hoping that he would emerge while they are gone, and then return the healthy animal to the village. More bold people would call on him to help with their own injuries, and waited for a face-to-face encounter. As he began to take a greater interest in the outside world, Plamen also came into contact with an uncle – Yegor - another half-polevik – who had been trained as a heathen priest. When he came to stay with his family in the meadow, Yegor would help Plamen hone his skills as a healer, taught him the ancient dialect of the Volkhv Order, and began revealing its secrets rituals and stories about the old gods. 
As his reputation spread around Lazarevo, he began to wish for closer contact. Roughly a year ago, he met his father for the first time, and soon came to stay with his family in the village. He helped in the field, and supplementing the family's diet with wild fruit, herbs and nuts that he gathered in wood and meadow. But soon after he came to stay in Lazarevo, people stopped coming to seek his aid. This may have been because of his background and his heathen beliefs, though many of his supplicants said that their needs were now better served by Hegumen Yaakov, who had acquired a mystical glowing shrub that greatly increased his effectiveness as a healer. To remain in the village and stay useful, Plamen went to the island, and asked, Yaakov, against his Polevik family’s advice, to allow him to stay in the monastery to practice his craft. Yaakov replied that this was impossible without conversion, and even in the latter case, Plamen would have to stop using his powers, which, he said, had as their source Bies the Devil, and not God. So Plamen returned to the meadow.

In person, Plamen is rather a sweet 16-year old boy, though his furriness makes him look older and a bit bestial. He doesn’t really understand divisions between humans, poleviks, other nechist’ beings, and animals, and tries to help and become friends with everyone he meets. He does go in for creature comforts, when he can get them, and has a bit of a weakness for a certain herbal intoxicant.
 
Rodion “Raskel” Raskolnikov, Fox Skinshifter Wizard, Mountebank
Rodion, or “Raskel”, as he likes to be known, is a man of many names. He is in his forties, though still has fiery red hair, streaked with gray. He is of slightly above average height and weight – in human form. Being a fox skinshifter, he can also change into a humanoid with a fox head, a body and limbs, covered in red fur, and prehensile hands (and shoe-ready feet). He was born human, of skinshifter parents. As such parents are unable or unwilling to raise human children, he was placed in a basket outside a priestly household in the city of Krinets – a trading metropolis, and for most Noriki, the largest city in the world. He was raised in the household as a family dependent (not an adopted son). Spending his childhood among the servants, he did have some attention lavished on him in childhood by Yaroslava, the priest’s daughter, though little by Zinovii Raskolnikov himself. Raskel has never sought to discover his birth parents, and has no interest in doing so.  
A Raskely form - good for a bonus bite, but not very trustworthy


His ability to change shape became manifest in early adolescence. At this time, Yaroslava took pity on him, and began to teach him skills he would need to survive in human society, which treated him with suspicion. From her Raskel learned letters, as well as magical formulas for changing appearance and creating illusory images (she, though in training for the priesthood herself, had picked up a smattering of lore from foreign Kabbalists). Soon, Raskel would fall in with swindlers and scam-artists, and began to engage in various schemes involving the sale of supposedly magic beans, smuggling, and impersonating officials, especially ones of an ecclesiastical variety. Pretending to be a priest or holy man became his go-to con, though it also proved to be his downfall. He tried to get a man to part with his money by having the voice of God order him to do so. Unfortunately, this man turned out to be the future Hegumen Yaakov, who had just arrived in town to enter the seminary. After Yaakov reported Raskel to the Archbishop, Raskel fled, and Yaroslava helped smuggle him out of town in a box. He has lived on the road ever since, though he is curious about how his benefactor has fared since his forced departure.


Primarily, Raskel-Rodion teams up with other traveling mountebanks to smuggle goods traded along riverine routes, using his magical talents to make containers appear empty to avoid paying duties. Sometimes, he also impersonates tax or church officials to avoid paying, or to get out of sticky situations. And he still uses his fairly considerable knowledge of religion to get people to part with their possessions in the name of outfitting new churches or launching crusades. At one point long ago, he partnered with Taras Trofimov, and even stayed with him before his village changed its ownership, and its name. Raskel thought of that boyar's village as a safe space, and has recently come to town looking for a place to lay low in after an unsuccessful venture, and before the start of the winter trading season. After arriving in Lazarevo, however, he received an unpleasant surprise after finding out that Yaakov is now the village's de facto ruler. While staying at the waystation for the last week, he has avoided running into the hegumen, though he has come to learn that the village has had a very unsuccessful harvest, and that Yaakov is stockpiling grain, which he plans to use as leverage to get people to become the monastery’s peons. He has also learned that a mysterious and ill-aspected stranger – the blacksmith Zhitko, has arrived in Lazarevo, and is staying in the household of the local smith.
Raskel is worldly and has a wide network of contacts. He is light on his feet, and would rather hit the road than to have to sort out his problems. As an experienced swindler, he knows how to find the right mark, how to disguise his true appearance, and how to say the right thing to win people’s confidence. He is, however, a bit of a gambler, and sometimes bites off more than he can chew. His overconfidence translates into a belief that no one can fool him the way he fools them – a belief that has nearly led to his downfall on several occasions. Though he is baptized, and even knows enough to pass as a priest in front of a layperson, he is in fact a freethinker, and does not tie himself up with religious dogma or feelings of guilt.
 
 


 

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